using System;
using MonoTouch.Foundation;
using MonoTouch.UIKit;
namespace myNameSpace
{
public class Application
{
static void Main(string[] args)
{
UIApplication.Main(args, null, “AppController”);
}
}
[Register (“AppController”)]
public class AppController : UIApplicationDelegate
{
UIWindow window;
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
// create the main view controller
var vc = new MainViewController();
// create main window and add main view controller as subclass
window = new UIWindow(UIScreen.MainScreen.Bounds);
window.AddSubview(vc.View);
window.MakeKeyAndVisible();
return( true );
}
public override void OnActivated(UIApplication application)
{
//required override on iOS 3.0
}
}
[Register]
public class MainViewController : UIViewController
{
public override void ViewDidLoad()
{
base.ViewDidLoad();
//custom code can start here…
Console.WriteLine(“App Loaded”);
}
}
}//myNameSpace